ItemName_ES = {
    ItemName_Base.LyingBroom = "Escoba",
    ItemName_Base.LyingPlunger = "Ventosa",
    ItemName_Base.LyingBanjo = "banjo",
    ItemName_Base.LyingGuitarAcoustic = "Guitarra acustica",
    ItemName_Base.LyingGuitarElectricBassBlack = "Bajo elctrico - negro",
    ItemName_Base.LyingGuitarElectricBassBlue = "Bajo elctrico - azul",
    ItemName_Base.LyingGuitarElectricBassRed = "Bajo elctrico - rojo",
    ItemName_Base.LyingGuitarElectricBlack = "Guitarra elctrica - Negra",
    ItemName_Base.LyingGuitarElectricBlue = "Guitarra elctrica - Azul",
    ItemName_Base.LyingGuitarElectricRed = "Guitarra elctrica - Roja",
    ItemName_Base.LyingGuitarcase = "Funda de guitarra",
    ItemName_Base.LyingViolin = "violn",
    ItemName_Base.LyingExtinguisher = "Extintor de incendios",
    ItemName_Base.LyingHockeyStick = "palo de hockey sobre hielo",
    ItemName_Base.LyingIceHockeyStick = "palo de hockey sobre hielo",
    ItemName_Base.LyingLaCrosseStick = "palos de lacrosse",
    ItemName_Base.LyingPickAxe = "Pico",
    ItemName_Base.LyingCanoePadel = "remos de canoa",
    ItemName_Base.LyingCanoePadelX2 = "Remo de canoa - doble pala",
    ItemName_Base.LyingLeafRake = "Rastrillo de hojas",
    ItemName_Base.LyingRake = "rastrillo",
    ItemName_Base.LyingGardenFork = "tenedor de jardin",
    ItemName_Base.LyingGardenHoe = "azada de jardn",
    ItemName_Base.LyingGolfclub = "Clubes de golf",
    ItemName_Base.LyingSnowShovel = "pala de nieve",
    ItemName_Base.LyingShovel = "pala",
    ItemName_Base.LyingShovel2 = "pala",
    ItemName_Base.LyingMirror = "Espejo",
    ItemName_Base.LyingDoll = "Mueca",
    ItemName_Base.LyingPillow = "almohada",
    ItemName_Base.HighPillow = "almohada",
    ItemName_Base.LyingBaseballBat = "Bate de bisbol",
    ItemName_Base.LyingBaseballBatNails = "Bate de bisbol con clavos",
    ItemName_Base.LyingWoodAxe = "hacha de madera",
    ItemName_Base.LyingAxe = "Hacha",
    ItemName_Base.LyingSledgehammer = "Almdena",
    ItemName_Base.LyingSledgehammer2 = "Almdena",
    ItemName_Base.LyingPurse = "cartera",
}